Learn XR/2022 - Deprecated - VR Development For Beginners

  • Free

2022 - Deprecated - VR Development For Beginners

  • Closed

Learn VR Development without coding skills and this virtual reality course is specifically designed to teach anyone to build VR experiences by utilizing Unity3d tools in conjunction with Oculus Quest hardware.
* Open enrollment available now for limited time !
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Testimonials

"Dilmer is by far the best AR/VR channel for beginners and professionals. He’s always teaching the latest cutting edge tech. He’s a pioneer, trailblazer and a master! He knows his stuff"
Founder CCO Continuum, thenuum.com

Michael Murdock

"Dilmer is doing an amazing job training a new generation of developers. He takes you from starting out to in depth techniques and technologies to use in building spatial computing apps.”
Chief Strategy Officer. Infinite Retina, infiniteretina.com

Robert Scoble

"Dilmer provides an invaluable resource for staying on the top of the latest and greatest Unity techniques. As someone whose clients rely on me to stay at the cutting edge of innovation for a variety of XR devices, Dilmer is my first stop to study beta features and experimental workflows to evaluate their utility."

Creative Director, Agile Lens: Immersive Design

Alex Coulombe

Contents

Introduction

Section Overview
Who is teaching?
What to expect from this course?

Getting Started



Section Overview
Hardware Requirements
Software Requirements
Git Overview With GitHub And Sourcetree
Unity Project Creation And Programming Fundamentals With Unity

XR Interaction ToolKit

What is the XR Interaction Toolkit?
XR Interaction Toolkit Diagram
XR Project Setup
XR Project URP Setup And XR Grab Interactables
XR Direct Interactors - Part 1
XR Direct Interactors - Part 2
XR Socket Interactors
XR VR UI Components
XR Teleporting, Snap Rotation, And Controller Model
XR Interactable Events
Extending the XR Interaction Toolkit with your own player controller.

XR VR Hand Drawing Prototype (Oculus Integration)

Introduction To Oculus Integration And Hand Tracking
Hand Drawing Project With Hand Tracking

XR VR First Person Game (PacZombie -> A Version of PacMan For VR)

Project Overview
Setting Up XR Player Controller, 3D Models, And Level Prototype
Light Settings And Post-Processing Setup
Navigation Mesh And Patrol Enemy Setup
Score Manager And UI Manager
XR Sounds
Creating Game Modes And Game Mode Logic

XR VR Additional Resources

Project Download Links And References
How To Remove A SideLoaded Oculus App?
VR Rendering Pipelines
Tools to look at when developing for VR